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How to import exported saves? I exported from the web version to import on desktop but I don’t see any option to do so.

There should be a button in Settings -> Saving for exporting save files from the Web version. It essentially downloads your save files. There's 2 export buttons and depending on your browser, you may need to click both to get all of your save files.

Yeah, I have the files, how do I import them into the desktop version?

Navigate to here:

C:\Users\<your username>\AppData\Roaming\Godot\app_userdata\Nomad Idle

Put the save files in there. If that folder doesn't exist, run the Desktop version at least once.

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any plans to make it mobile?

(+1)

Nope. I don't think the game would run well on mobile and I'd have to redesign a number of things. Just wasn't made with mobile in mind, sorry.

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that's fine! very well designed demo version. i'm predicting the twist in the story is going to be that the dialogue is about the real player being the source of the cursor attacks, like a different soul. something like that lol

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Error
The following features required to run Godot projects on the Web are missing:
WebGL2 - Check web browser configuration and hardware support

GRRRRRRRR >:(

F###

Not sure what's up with that. Sounds like it'd be easier to download it, if that's an option. The game runs better when downloaded anyway.

@thefoxknocks

ok

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im not very far but enemies shooting at me from outside the clickable screen is meh? 

mostly though, there's got to be a more accessible way to look up resource origins - not buried in submenus - and differentiate item shapes aka: legibility. i keep trying to gather for crafts and im in the wrong map for several rounds 

other than that really hits the spot

edit: some of these item drops are only going up 10-20 at a time after several stages. sometimes switching lands helps but that also wipes out the stage progress. possible that the loot alert is going up but inventory isn't

For enemies hitting outside of view, you can scroll out either in the Settings menu or with the scroll wheel.

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Did someone manage to beat Area 3 (Void)? Highest I completed is stage 8

Lvl: 141
str 25. dex 30, agi 30, vit 25, wis 45, int 27
All passive skills Lvl 26
All equipment fully upgraded
Every possible (tier 1, 2) Ascension bonus unlocked
Bestiary area 1-3 completed
Fox lvl 30, Slime lvl 24 (currently lvling to 30), Owl lvl 30

I would love some guidance on how I can beat Area 3 (void) stage 10 and finally move on to Peridot Coast?

You can't move onto Peridot Coast as that's currently unavailable on the free version of the game. You're pretty much at the end of the content.

Oh, right
But it should be possible to beat Area 3 (Void)?

My current plan is to keep grinding until I manage to beat it

The browser version works perfectly on MacOS. I don't see any mention of MacOS on Steam, will I be able to move my savefile from itch.io to Steam when it launches there?

Officially, I'm not supporting Mac as I do not own an Apple device to properly export it on, so unfortunately it will not be compatible on Steam.

I do plan to offer it on itch, so it's good to hear it works on MacOS here. I didn't know that!

One of the best idle games i've played!

so true!

I know bestie

Ty broski!

hey I think you go to my school?

What the sigma, I live in Ohio

Super nice game! 1 question tho, how do you get gems? I need 100 tier 1 gems and idk how to obtain them

It should say if you hover over materials in the Equipment / Inventory screen. Hovering over Tier 1 Gems should say it drops from all enemies in Areas 1 and 2. It's a lower chance than other materials, but all enemies can drop it.

Is it even possible to get T3-4 materials in the demo? Also, due to the exponential exp cost, lvling up gets so so so slow, I've been grinding for 3 hours so far, and have only gotten 4 lvls. (that's with all of the Ascension bonuses)

it's not, and if levels start taking so long then that's likely more levels than you need in the available areas anyway

I wish to reset my game to the beginning how to i do this?

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You just need to find the savegame folder of the game and delete all the savefiles. should be somewhere in user\appdata\roaming\godot

(-1)

(Desktop) Tons of error prints on console.


Most of the Ascension bonus don't make sense.

"Auto Cast LMB Skill": 5%*4 chance per attack is way too low; should be at least 5%*4 per frame or per enemy hit by attack (to compete with auto clicker).

"EXP Gain": +20%*4/10 is way too trivial; should be magnitudes higher. (exp requirement should not be exponential in first place)

"Keep Coin": 5%-40% is a complete joke; should be at least 90% (to allow accumulation of 5-10x).

How do i keep my save I have been playing at work and want to be able to take it home or to my other desk?

"Settings" -> "Saving" then install your save files, it says where the files should go

So get a flash drive, noted.

The hardest thing about making these games is balance. I had a great time for the first 3 hours. Then - just grind. Hope it gets better when the full version comes out. Still, great job, I wishlisted

Last night I accidentally introduced a bug that made it so you didn't get new events in Areas 2 and 3. I just hotfixed it now. If you only started playing a few hours ago, you were probably on the bugged version. Sorry about that.

I'm afraid not, I started a week ago

(+5)

People are going to use an autoclicker anyways (some of us need it for accessiblity reasons to avoid wrist pain), so why not make it so you can hold down m1 or m2 to use your abilities

i cleared  stage 15 of area 3 but i cant claim the reward for that  even thoe the exclamation point is there showing i should be able to 

Yep, I'm gonna work on this today. Bit of an oversight with the new Claim Reward system I added in recently. Sorry about that.

Fixed! Thanks for letting me know.

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managed to beat the last available area after hours of grinding and some experimenting with stats, feeling very accomplished!

and i'm still playing because i want to get my fox to lvl 30 to see what kind of skill it gets there :D

probably not getting the bow upgrade though, that's definitely not worth it right now

kinda spoilers on what stats i used to beat it below:

.

i originally thought maxing out agi+int and putting the rest of the points in dex+wis was the way to go, to make the dancing dagger skill stronger, but looks like dex gets you more out of skills when you need it, so it's dex+int, just enough points into vit to survive if you need it and the rest of the points go into wis. str seemed absolutely useless compared to the armor and bestiary buffs i had by that point, but i guess i would've also been exploring new areas at this point during regular gameplay so i could've needed it? idk

this also seems to get me the best rates for soul farming in rat's nest 50 (consistently over 3.1m per minute right now) and i have the fox summon active (with amulet of aggression) because i'm leveling it, pretty sure the owl was even better for farming though. might try the hedgehog later too, it looks fun

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