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Seems fun, but it really needs an fps limit or something, it's cooking my laptop.

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It should be limited to 60 FPS.

Just double-checked and it is. Are you getting FPS higher than 60?

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Thanks for checking. I don't know what the fps are, but with an Apple Silicon chip it just shouldn't get hot at all. Maybe an issue with the Godot engine.

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This game is very cool! 

I'm looking forward to further development and hope you keep it up.

Thanks for the great gaming experience!

Thank you! I'm really glad you like it. I'll do my best!

With the latest upgrades it has gotten even better.
You are definitely on the right track. Keep it up. :-)

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For an extremely limited playthrough of the game, I was very excited to watch and listen to my little hero battle these vicious squirrels.


For an autobattler, I do enjoy what you have going on right now. The addition to play somewhat actively and strategize your playing experience is definitely a drawing point. I would love to see more features fleshed out, so we can see what passive skills are like, what summons do, etc.


As for what is here presently, I felt that the pace was decent so far. I did notice that the drops so far do heavily weigh into hide, but seeing as there's only 1 craftable option, I'm unsure how that would play out going forward.


With that, I do wish you the best and I would love to see more content come to fruition. Good luck and stay motivated! 

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Hey. I really appreciate your kind words, it's very motivating! I'll certainly do my best to keep the game interesting as it continues on. Really happy to hear you had a good time with it, even though it's so limited in its current state.

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